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TRAILER
the elevator pitch
Isshin is a third-person action game with a focus on Sekiro-esque cyberpunk combat. Embrace death, Fight On, and Master The Way.
what i did as gameplay designer
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Developed and iterated on 20+ combat actions
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Designed 5 unique AI behaviors
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Drove all combat encounters present in-game
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Owned UI/UX for player's HUD
Engine | Unreal 5.2 Team Size | 19 Dev Time | 9 Months Type | Academic
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